2. Randomization and Algorithms
We'll cover the basics of algorithms and physics and randomness using built-in variables and conditionals.
Description
In the first lesson we'll look at built-in variables and conditionals. How does your program makes choices and how do we get a different output each time it runs? In the second lesson we take that a step further and look at some more 'advanced algorithms'. Maybe even try out some physics and distributions.
Assignment
Implement some degree of randomness to your artwork. Make sure it has different variables that change and generate a different output each time your program is run. Try to code a simple algorithm that your artwork uses for it's creation based on variable input.